Wilderness Rejuvenation II: Revenant Caves

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Total Votes: 37,931

We've listened to your feedback regarding the Revenant Cave rewards and would like to propose some changes, alongside new rewards.

This poll will close on Monday 20th November.

Should Revenant NPCs within the cave have a chance to drop a new tradeable necklace, the Amulet of Peril, as described in the dev blog? The amulet would only be effective within PvP combat.

Most Popular Option
Yes
68.7% (24,427)
No
31.3% (11,146)
Skipped
(2,358)

Should Revenant NPCs within the cave have a chance to drop a tradeable Loot Key Scroll, as described in the dev blog? The Loot Key Scroll can be redeemed at Krystilia (the Edgeville witch), giving players the ability to toggle 'Loot keys' for any PvP kills.

Most Popular Option
Yes
70.3% (24,984)
No
29.7% (10,542)
Skipped
(2,405)

If Loot Key Scrolls are added to the game, should players be limited to getting 5 keys per scroll, rather than them being a permanent unlock? This also counts for any kills where a player does not pick up a key.

Most Popular Option
Yes
63.2% (21,574)
No
36.8% (12,579)
Skipped
(3,778)

Should Revenant NPCs within the cave have a chance to drop the PvP armours, as described in the dev blog? These armours would offer zero offensive stats in any non-PvP activity and require a fee to equip, of which 20% will always leave the game. Once the fee is paid, they will degrade and become untradeable. After 1 hour of combat, the armours will disintegrate and leave the game.

Most Popular Option
Yes
67.3% (23,991)
No
32.7% (11,680)
Skipped
(2,260)

Should Revenant NPCs within the cave have a chance to drop the Sinister Scroll, as described in the dev blog? The Sinister Scroll is combined with an Amulet of Glory to create the Sinister Amulet. The Amulet of Glory is consumed in the process.

Most Popular Option
Yes
72.6% (25,754)
No
27.4% (9,698)
Skipped
(2,479)

Should Revenant NPCs within the cave have a chance to drop Ancient Crystals, as described in the dev blog? Players can use 4 Ancient crystals and 4 Marble blocks to build their very own Wilderness Obelisk in their house.

Most Popular Option
Yes
80.4% (29,230)
No
19.6% (7,118)
Skipped
(1,583)

Should Revenant NPCs within the cave have a chance to drop Minus XP Lamps, as described in the dev blog? These lamps would allow players to remove 50 XP from any combat skill of their choosing. There would be a limit of 10 lamps per player, meaning a total of 500 XP could be removed. You would only be able to use the lamps on a combat skill that is level 50 or below. Activating the lamp would cost 5000k.

Most Popular Option
Yes
71% (26,047)
No
29% (10,617)
Skipped
(1,267)
Wilderness Rejuvenation II: Revenant Caves | Old School RuneScape